Thursday, April 23, 2020

Machinist Harper - Save The World

Listed here is the hero character details for Machinist Harper from “Fortnite: Save The World”.

Machinist Harper legendary hero statsMachinist Harper

Hero Name: Machinist Harper
Class: Constructor

Base Stats - stats will vary depending on levels and survivors
Health - 14,474
Health Regen Rate 357
Shield 5,975
Shield Regen Rate 1,484
Shield Regen Delay 8
Hero Ability Damage 1.1
Hero Healing Modifier 1.07
Run Speed 410
Sprint Speed 550



Machinist Harper perks Hero Perk
Tough Traps
Description - Increases Trap Durability by 17.5%.

Commander Perk
Tough Traps +
Description - Increases Trap Durability by 52.5%.

Replaces the Standard Perk if this hero is slotted as the Commander.

Class Perks
Kinetic Overlord

Melee knockbacks and staggers trigger Kinetic Overload, dealing 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks.

B.A.S.E.
Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.


Abilities
Machinist Harper abilities
Plasma Pulse
  • Cost: 40 energy
  • Cooldown: 45 seconds
  • Deploy a device which spews plasma mines for 6 seconds. Each mine deals 9.061.2 energy damage.
 R.O.S.I.E.
  • Cost: 50 energy
  • Cooldown: 180 seconds
  • Deploy a mountable turret which deals 13,591.802 physical damage per shot and fires 7 shots per second. R.O.S.I.E has 150 ammo.
Decoy
  • Cost: 30 energy
  • Cooldown: 30 seconds
  • Deploy a D.E.C.O.Y. which distracts nearby enemies for 6 seconds.

Recommended hero loadout and build for Machinist Harper on Fortnite save the world mode.

Here is my Machinist Harper build that lets you create power trap setups for base building. This build focuses on killing monsters with trap box setups near the objective you are protecting. Setup your B.A.S.E, build traps with corridors leading in the enemies and let the supercharged traps damage do most of the killing.

machinist harper buildTeam Perk
  • Supercharged Traps
    • For Each: Constructor
      Increase Damage of traps affected by B.A.S.E. by 8.5%.
Support Team
  • Feel The Base
    • Eliminating enemies standing on structures affected by B.A.S.E. charges B.A.S.E. After 30 charges B.A.S.E. emits an explosion which knocks back enemies and deals 39 base Energy Damage in a 3 tile Radius.
    • Heavy BASE Kyle
  • Electrified Floors
    • Enemies standing on structures affected by B.A.S.E. take 12.7 base Energy Damage every 5 seconds.
    • Thunder Thora
  • Mega Base
  • Frozen Castle
    • Enemies standing on structures affected by B.A.S.E. are Snared by 15%.
    • The Ice King
  • Power Modulation
    • Structures affected by B.A.S.E. are healed for 4% of Max Health every 10 seconds
    • Power Base Knox
Gadgets
  • Stationary Hover Turret
  • Banner
Do you have a different hero build for Machinist Harper and want to share it here? Fill free to link a image in the comment section with your write up!

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