Hero Name: B.A.S.E. Kyle
Class: Constructor
Base Stats - stats will vary depending on levels and survivors
Health - 14,474
Health Regen Rate 357
Shield 5,975
Shield Regen Rate 1,484
Shield Regen Delay 8
Hero Ability Damage 1.1
Hero Healing Modifier 1.07
Run Speed 410
Sprint Speed 550
Hero Perk
Lofty Architecture
Description - B.A.S.E. increases Building Health by 28%.
Commander Perk
Lofty Architecture
Description - B.A.S.E. increases Building Health by 84%.
Replaces the Standard Perk if this hero is slotted as the Commander.
Class Perks
Kinetic Overlord
Melee knockbacks and staggers trigger Kinetic Overload, dealing 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks.
B.A.S.E.
Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.
Abilities
Bull Rush
- Cost: 20 energy
- Cooldown: 15 seconds
- Charge forward 3 tiles, dealing 20,486.2 physical damage to enemies and pushing them away with your shield.
- Cost: 50 energy
- Cooldown: 180 seconds
- Deploy a mountable turret which deals 13,591.802 physical damage per shot and fires 7 shots per second. R.O.S.I.E has 150 ammo.
- Cost: 40 energy
- Cooldown: 45 seconds
- Deploy a device which spews plasma mines for 6 seconds. Each mine deals 9.061.2 energy.
Recommended hero loadout and build for BASE Kyle on Fortnite save the world mode.
Here is my BASE Kyle build that is setup to basically let create really strong forts with traps. The traps will be your primary damage against enemy monsters. If you setup a base correctly, you will not have to do much to win the objective.
Team Perk
- Supercharged Traps
- For Each: Constructor
Increase Damage of traps affected by B.A.S.E. by 8.5%. - Mega B.A.S.E. Kyle
- For Each: Constructor
- Fully Contained
- Enemies that melee attack structures affected by B.A.S.E. take 15 base damage.
- Electro-Pulse Penny
- Frozen Castle
- Enemies standing on structures affected by B.A.S.E. are Snared by 15%.
- The Ice King
- Mega Base
- Increases B.A.S.E. connectivity range by 1.
- Mega BASE Kyle
- Electrified Floors
- Enemies standing on structures affected by B.A.S.E. take 12.7 base Energy Damage every 5 seconds.
- Thunder Thora
- Power Modulation
- Structures affected by B.A.S.E. are healed for 4% of Max Health every 10 seconds
- Power Base Knox
- Station Hover Turret
- Banner
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