Hero Name: Heavy B.A.S.E. Kyle
Class: Constructor
Base Stats - stats will vary depending on levels and survivors
Health - 14,474
Health Regen Rate 357
Shield 5,975
Shield Regen Rate 1,484
Shield Regen Delay 8
Hero Ability Damage 1.1
Hero Healing Modifier 1.07
Run Speed 410
Sprint Speed 550
Hero Perk
Feel The Base
Description - Eliminating enemies standing on structures affected by B.A.S.E. charges B.A.S.E. After 30 charges B.A.S.E. emits an explosion which knocks back enemies and deals 39 base Energy Damage in a 3 tile Radius.
Commander Perk
Feel The Base +
Description - Eliminating enemies standing on structures affected by B.A.S.E. charges B.A.S.E. After 30 charges B.A.S.E. emits an explosion which knocks back enemies and deals 89 base Energy Damage in a 3 tile Radius.
Replaces the Standard Perk if this hero is slotted as the Commander.
Class Perks
Kinetic Overlord
Melee knockbacks and staggers trigger Kinetic Overload, dealing 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks.
B.A.S.E.
Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.
Abilities
Decoy
- Cost: 30 energy
- Cooldown: 30 seconds
- Deploy a D.E.C.O.Y. which distracts nearby enemies for 6 seconds.
- Cost: 50 energy
- Cooldown: 180 seconds
- Deploy a mountable turret which deals 13,591.802 physical damage per shot and fires 7 shots per second. R.O.S.I.E has 150 ammo.
- Cost: 20 energy
- Cooldown: 15 seconds
- Charge forward 3 tiles, dealing 20,486.2 physical damage to enemies and pushing them away with your shield.
Recommended hero loadout and build for Heavy BASE Kyle on Fortnite save the world mode.
Here is my Heavy BASE Kyle build that is setup to basically let you build strong forts and get some materials back. It also provides healing to group members as they stand on base effect floor tiles.
Team Perk
- Recycling
- B.A.S.E. generates resources based on affected structures. Higher tier structures generate more resources. Interact with B.A.S.E. to collect.
Requires: 2 Constructors
- B.A.S.E. generates resources based on affected structures. Higher tier structures generate more resources. Interact with B.A.S.E. to collect.
- Mega Base
- Increases B.A.S.E. connectivity range by 1.
- Mega B.A.S.E. Kyle
- Power Modulation
- Structures affected by B.A.S.E. are healed for 4% of Max Health every 10 seconds.
- Power B.A.S.E. Knox
- Electrified Floors
- Enemies standing on structures affected by B.A.S.E. take 12.7 base Energy Damage every 5 seconds.
- Thunder Thora
- Frozen Castle
- Enemies standing on structures affected by B.A.S.E. are Snared by 15%.
- The Ice King
- Base M.D.
- Allies standing on structures affected by your B.A.S.E. heal for 3.75 base Health every 1 seconds.
- Warden Kyle
- Stationary Hover Turret
- Proximity Mine
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