Hero Name: Harvester Sarah
Class: Ninja
Base Stats - stats will vary depending on levels and survivors
Health - 11,332
Health Regen Rate 290
Shield 5,975
Shield Regen Rate 1,484
Shield Regen Delay 8
Hero Ability Damage 1.4
Hero Healing Modifier 1.4
Run Speed 410
Sprint Speed 550
Hero Perk
Scythe To Meet You
Description – Increases Scythe Damage by 25% against slowed or snared enemies.
Passive bonus granted if his hero is slotted in a Hero Loadout.
Commander Perk
Scythe To Meet You +
Description – Increases Scythe Damage by 62% against slowed or snared enemies. Scythes apply 30% Snare for 2 seconds.
Replaces the Standard Perk if this hero is slotted as the Commander.
Class Perks
Mantis Leap
Jump an additional time while airborne. Ninjas don't take fall damage.
Shadow Stance
After eliminating 1 enemy with melee weapons enter Shadow Stance for 4 seconds. Shadow Stance increases Armor by 60 and Movement Speed by 15%
Abilities
Smoke Bomb
- Cost: 40 energy
- Cooldown: 45 seconds
- Drop a smoke bomb which slows enemies and deals 10,243.1 damage per second.
- Cost: 30 energy
- Cooldown: 10 seconds
- Unleash a volley of throwing stars, which deal 17,137.5 damage.
- Cost: 50 energy
- Cooldown: 10 seconds
- Dash forward, slashing enemies for 22,653.0 damage.
Recommended hero loadout and build for Harvester Sarah on Fortnite save the world mode.
Here is my Harvester Sarah build that is setup to basically focus on using a scythe weapon as your main attack against enemy monsters.
Team Perk
Support Team
- Anatomy Lessons
- Increases Critical Rating of Swords, Axes, and Scythes by 15.
- Whiteout Fiona
- Corrosive Strikes
- Melee critical hits apply 30% Snare and Affliction which deals 37% of Damage dealt each second for 3 seconds.
- Deadly Blade Crash
- Assassination
- Dealing Melee Weapon Damage grants 1 stack of Assassination (up to 5 stacks). Assassination lasts 5 seconds and increases Melee Weapon Damage by 4.5%.
- Assassin Sarah
- Rapid Charge
- Melee weapon eliminations grant 7.5 Energy.
- Anti-Cuddle Sarah
- Fuel for the Fallen
- Eliminations restore 6 Energy over 3 seconds. Duration refreshes with additional eliminations
- Fallen Love Ranger Jonesy
- Stationary Hover Turret
- Adrenaline Rush
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