Tuesday, February 11, 2020

Field Agent Rio - Save The World

Listed here are the hero character details for Field Agent Rio from “Fortnite: Save The World”.
Field Agent Rio mythic heroField Agent Rio

Hero Name: Field Agent Rio
Class: Outlander

Base Stats - stats will vary depending on levels and survivors
Health - 11,332
Health Regen Rate 290
Shield 6,514
Shield Regen Rate 1,618
Shield Regen Delay 8
Hero Ability Damage 1.3
Hero Healing Modifier 1.27
Run Speed 410
Sprint Speed 550



Field Agent Rio perkHero Perk
Phase Cannon
Description – Using Phase Shift causes you next ranged weapon shot to fire a Phase Pulse, dealing 31 base Energy Damage and piercing enemies. Switching or holstering weapons removes effect.

Passive bonus granted if his hero is slotted in a Hero Loadout.

Commander Perk
Phase Cannon
Description– Using Phase Shift causes your next ranged weapon shot to fire a Phase Pulse, dealing 93 base Energy Damage and piercing enemies. Switching or holstering weapons removes effect.

Replaces the Standard Perk if this hero is slotted as the Commander.

Class Perks
Anti-Material Charge
Cost: 45 energy
Punch forward, destroying structures and harvesting their materials. Deals 6,342.2 Damage to enemies. Activate Heavy Attack with your pickaxe equipped.

In the Zone
After 5 consecutive hits with a pickaxe, increase Pickaxe Damage by 25% and Movement Speed by 7.5%. During In The Zone, nearby containers glow. Switching weapons ends buff.

Loot Llama
Purple Charge Fragments create a Loot Llama for you and your teammates to wail on with your pickaxe! The Loot Llama contains materials and crafting ingredients.

Team Perk
Phase Plaster
Every 5 seconds, your next shot will fire a Phase Pulse which deals 47 base Energy Damage.
Requires: 2 Outlanders of Epic or higher rarity



Abilities
Field Agent Rio abilities
Phase Shift
  • Cost: 15 energy
  • Cost: 1 Teleport Charge
  • Ammo Regen Time: 8 seconds
  • Quickly dash through space, gaining 30% increased movement speed for 3 seconds.
T.E.D.D.Y.
  • Cost: 30 energy
  • Cooldown: 60 seconds
  • Deploy a husk-crushing robot bear which deals 13 base damage per shot and fires 4 shots per second. T.E.D.D.Y. lasts 15 seconds.
Seismic Smash
  • Cost: 40 energy
  • Cooldown: 15 seconds
  • Smash the ground, creating a fissure of energy which deals 14,460.2 energy damage to enemies.

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