Sunday, February 16, 2020

"Arrlene" Izza - Save The World

Listed here are the hero character details for “Arrlene” Izza from “Fortnite: Save The World”.

“Arrlene” Izza legendary hero stats“Arrlene” Izza

Hero Name: “Arrlene” Izza
Class: Constructor

Base Stats - stats will vary depending on levels and survivors
Health - 16,381
Health Regen Rate 402
Shield 5,690
Shield Regen Rate 1,414
Shield Regen Delay 8
Hero Ability Damage 0.9
Hero Healing Modifier 0.93
Run Speed 410
Sprint Speed 550


“Arrlene” Izza perks
Hero Perk
Monster Smash
Description - Increases Life Leech with Melee attacks and Goin' Constructor by up to 15% based on the percentage of your missing Health.

Commander Perk
Monster Smash +
Description - Increases Life Leech with Melee attacks and Goin' Constructor by up to 15% based on the percentage of your missing Health. Additionally, Melee and Goin' Constructor eliminations have a 50% chance to conjure a Phantasm (targets a nearby enemy, dealing 62 base Energy damage in a 0.5 tile radius, 1.5 second cooldown).

Replaces the Standard Perk if this hero is slotted as the Commander.

Class Perks
Kinetic Overlord

Melee knockbacks and staggers trigger Kinetic Overload, dealing 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds, up to 5 stacks.

B.A.S.E.
Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.

Team Perk
Trick and Treat
50% chance to conjure an extra Phantasm every time you conjure one. In addition, Phantasms have 33% Life Leech.
Requires: 2 Fortnitemares heroes.



Abilities

“Arrlene” Izza abilities Goin' Constructor
  • Cost: 50 energy
  • Cooldown: 100 seconds
  • Equip a hammer which deals 61,852.6 physical damage per hit and a shield that reduces 95% damage from the front.
  • Lasts 16 seconds.
Plasma Pulse
  • Cost: 40 energy
  • Cooldown: 45 seconds
  • Deploy a device which spews plasma mines for 6 seconds. Each mine deals 9,061.2 energy damage.

Bull Rush
  • Cost: 20 energy
  • Cooldown: 15 seconds
  • Charge forward 3 tiles, dealing 20,486.2 physical damage to enemies and pushing them away with your shield.

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